About This Game Experience the mind bending power of single player cooperation.Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time. Thanks to our proprietary engine Sparta 3D we make the fourth dimension as available as the other three. Just as with a VCR you can rewind time or fast-forward through it seamlessly.Combining this and our time line concept you will solve mind-bending puzzles, by giving yourself a helping hand. Any time you need a friend, you can be that friend. Create a new timeline at any time/any place there are no restrictions. This game is all about giving you full freedom in four dimensions.Solve puzzles involving lasers, mirrors, force fields, trap doors, platforms, keys etc. Exploit time to do the impossible. Explore the world and see into the mind of its people. We hope that you will enjoy the result of our years of evenings and weekends.Contains 6-14 hours of gameplay.Key Features4D Gameplay The fourth dimension Time is as accessible to you as the other three since at any time you can rewind to any earlier point in time, to find that perfect moment for you. No more frustrating replays performing the same sequence over and over again. Just rewind and fix.Single Player Cooperation This is the key part of the game. You can exist in many parallel timelines using time clones. It means that every time you need a friend's help in the game, you can be that friend. You can spawn a new time clone at any position and time in the game, and once you create a new one it’s there forever. Multiple true timelines Time clones will continue to perform the actions you recorded. They are, however, still a part of the game world, and if you change the game world the end result will also change. Temporality fielded objects A temporality fielded object is an object that won’t be affected by your time manipulations, because it is inside a field that cancels out all timelines except the original one. The Paradox Effect Combining the true timelines with the temporality fielding allows us to create paradox based puzzles where one single timelines performs multiple different actions depending from where in time it is viewed. Mathematically every temporality fielded object increases the number of dimensions with one which is what allows the paradox effect. 1075eedd30 Title: Project TemporalityGenre: Action, Adventure, IndieDeveloper:Defrost GamesPublisher:Defrost GamesRelease Date: 20 May, 2014 Project Temporality Activation Key Download RECOMMENDED.This is some kind of mix between The Swapper and Thinking with Time Machine (which is free).From The Swapper, it takes the idea of cloning yourself to achieve the goals of each level.From Thinking with Time Machine, the time roll-out concept.Graphics are a tad odd, better than in The Swapper and not so charming as in TWTM (which, in fact, uses Portal 2's toolbox).I would try both mentioned ones first to this one but, once you are done with those, this is a curious blend.If you liked those, you will probably like this one, also. Seeing this game while browsing the store did not impress me much but after I took the time and had a second look at it I really liked it and gave it a shot and I have to say that this is one of the best puzzle games I've ever played.The premise is simple. You are a person with the power of time manipulation (due to a prototype device) which you can use to turn back time and make a clone that does what you did before in order to solve puzzles and go to the next level. That means you can do two or things at the same time. Normally that would make things easier but not in this game. The complexity the numbber of time clones give to the puzzle only makes it harder.From what I played I can say with confidence that the execution of the premise is very good! Complex puzzles that require you to set your mind to ultra super problem solving mode while providing an aesthetically beautiful environment. This is one game that will put yout thinking skills to the test and provide you a fun experience! Graphics are very good for an indie game as well as generally for a game and truly for what this game is you don't need better.This game is not for those who lack patience at puzzle solving but for those who really want a challenging puzzle solving experience or those who want to try a puzzle game (provided they have enough patience) this game is a must have (at least imo)! Project Temporality will give the puzzle game lovers hours of fun and a great (well earned) sence of accomplishment when completing the levels! This game is overall an experience that no one sould miss!. A really nice and good looking puzzle game, not unlike Portal.It play's out on a space station orbiting what once was Jupiter (still is, just not the way we know it. The developers must really like 2001: A Space Odyssey and 2010: The Year We Made Contact and its sequel); A scientific testing facility where you are the 80-something test subject.What are you testing? Well, you have a brain implant that allows you to move forward and backward in time, as well as create temporal clones of yourself doing whatever it was you did before. It basically is a record-and-playback function for you as a person. And therein lies the kicker. The puzzles you are presented with require you to create not one but several of these clones of yourself in order to solve them.It looks and plays really smooth and beautiful, except that a lot of rooms and corridors look very much alike and resources are obviously being re-used a bit too much. But every now and then you get to watch out the window and see...well, just watch the forementioned movies or play the game and you'll get it. The musical score and sound effect round the artwork off quite nicely.The physics and modelling have proven a tad temperamental though. Buttons you're supposed to step on sometimes don't trigger because of the odd shape and the character(s) collision detection and lasers, which push you away, may push you into a wall and all sorts of freaky things start happening.Then there are certain puzzles that involve objects that are shielded from temporal tampering, and that's where the real gamebreak lies. These puzzles come with a checkpoint so you can still reset the puzzle and try again. The problem is that not all objects are properly reset when using these, resulting in bugged puzzles that simply cannot be solved, you cannot proceed and therefor have to play the entire level again, and again...and again...But overall this really is a great addition for people that enjoy puzzles set in an FPS game with a SciFi undertone.. The idea of this game (creating time clones) is interesting, and that's what made me buy it. However, the implementation is so poor that I couldn't enjoy the game and gave up after forcing myself into a few play sessions. The controls are clumsy. This game would probably play easier if the camera were just looking from inside the eyes of the character, not from behind. In the first few minutes of the game the camera is even locked at fixed angle, you can't look around the room.The constant interruptions by the tutorial text which freeze the game are very annoying. Also, it's the mouse click which closes them, but you don't see the cursor itself, which also feels strange. I'd expect clicking "Next" button or "Close". No voice-overs btw, which is, well, ok for a game which you get for a few euros. The text which appears word by word is annoying as well, it should appear just all at once.The graphics are pretty good, but you very soon notice that there is just a very limited set of models for environmental objects which they constantly re-use in every room. All rooms look the same because of that. In the end it feels more like a tech demo than a finished game, as if they bought some stub assets on the Internet. And the whole game feels generic and anonymous.No environmental sound whatsoever! You walk around levels in complete silence. There are no footsteps, no buzz from the electronics around you etc. It feels like your sound card is broken or something - yet the music is playing. The music is good btw. The only sound I heard was the jump sound which is much like the Game Boy's Mario jump sound from the early 90s. Completely out of place.The story is badly written. The very first message you get by pressing E on something in the first room is unintelligeble, and the rest even more, so I stopped reading them after the 3rd one.Like in most puzzle games, the actual puzzles are more a chore than fun to solve, with some rare exceptions. It's just that the set of actions the player can do is so small that not much interesting could be built around it, and the time-rewinding mechanics doesn't really save it. You step on buttons, run, jump, and carry keys. Then more of the same, and then some more, without any sense of progress or direction. They make a clumsy attempt to get you interested in solving the puzzles in a "perfect" way to earn stars (as if this were some casual game on iOS) but frankly I didn't bother at all. Stars feel too cheap for a 3D game where you control a character. At least in Portal it felt like a mix of FPS and puzzle, not just a puzzle.Apparently there are some bugs with collisions, I got them every 15-20 minutes. Sometimes the character can collide into some object of the environment and get completely stuck (can't move\/jump anymore). Once I got the character smashing into the edge of a cliff, stuck in the animation of running. If you jump on a rising platform, the feet sink in it. Camera frequently gets inside objects, including the character himself. Honestly, this product looks like a prototype for a game, not a real game on sale. It may be ok for the game's low price but cmon, the idea of time rewinds around which this game is designed deserves so much more!. The idea of this game (creating time clones) is interesting, and that's what made me buy it. However, the implementation is so poor that I couldn't enjoy the game and gave up after forcing myself into a few play sessions. The controls are clumsy. This game would probably play easier if the camera were just looking from inside the eyes of the character, not from behind. In the first few minutes of the game the camera is even locked at fixed angle, you can't look around the room.The constant interruptions by the tutorial text which freeze the game are very annoying. Also, it's the mouse click which closes them, but you don't see the cursor itself, which also feels strange. I'd expect clicking "Next" button or "Close". No voice-overs btw, which is, well, ok for a game which you get for a few euros. The text which appears word by word is annoying as well, it should appear just all at once.The graphics are pretty good, but you very soon notice that there is just a very limited set of models for environmental objects which they constantly re-use in every room. All rooms look the same because of that. In the end it feels more like a tech demo than a finished game, as if they bought some stub assets on the Internet. And the whole game feels generic and anonymous.No environmental sound whatsoever! You walk around levels in complete silence. There are no footsteps, no buzz from the electronics around you etc. It feels like your sound card is broken or something - yet the music is playing. The music is good btw. The only sound I heard was the jump sound which is much like the Game Boy's Mario jump sound from the early 90s. Completely out of place.The story is badly written. The very first message you get by pressing E on something in the first room is unintelligeble, and the rest even more, so I stopped reading them after the 3rd one.Like in most puzzle games, the actual puzzles are more a chore than fun to solve, with some rare exceptions. It's just that the set of actions the player can do is so small that not much interesting could be built around it, and the time-rewinding mechanics doesn't really save it. You step on buttons, run, jump, and carry keys. Then more of the same, and then some more, without any sense of progress or direction. They make a clumsy attempt to get you interested in solving the puzzles in a "perfect" way to earn stars (as if this were some casual game on iOS) but frankly I didn't bother at all. Stars feel too cheap for a 3D game where you control a character. At least in Portal it felt like a mix of FPS and puzzle, not just a puzzle.Apparently there are some bugs with collisions, I got them every 15-20 minutes. Sometimes the character can collide into some object of the environment and get completely stuck (can't move\/jump anymore). Once I got the character smashing into the edge of a cliff, stuck in the animation of running. If you jump on a rising platform, the feet sink in it. Camera frequently gets inside objects, including the character himself. Honestly, this product looks like a prototype for a game, not a real game on sale. It may be ok for the game's low price but cmon, the idea of time rewinds around which this game is designed deserves so much more!. Since I'm pretty enthused about this game I'll try not to be bias, and give an objective reviiew.Pros:+The Game is highly entertaining and the puzzles are stellar.+Graphics are quite suffficent for a game of it's renown.+Puzzles are quite relaxing and exciting at times, never a dull moment.Cons:-The "Story" is a little bit vague without the logs and they're completely optional and are actually not even hinted on how to read beyond the contextual icon. This seems like a poor development. -Continuing off the Story there appears to be no enemies\/fighting, atleast as far in as I've gotten; This detracts from the idea of a 3rd person puzzle because at the very least you should have some crazed robot out to get you. This only has "testing" - and if I want "testing" - I can just play SE for hours on end. So Like I said the stories not so great.-As far as I can tell there's no "real" multiplayer - just you and your clones :(.All in all would I recommend this game? Yes, to the right person. It's definitely not a GTA-styled game even though you may be lead to believe that by the screenshots. And to answer your question about open-world the "tests" are divided into levels - not exactly open-world to me...it is definitely a good game, not sure if I'd pay $15 for it again but what's done is done...
Project Temporality Activation Key Download
Updated: Mar 13, 2020
Yorumlar